General:
Much of the motivation for this game comes from
several existing games, especially
Howzat! One Day International by Geoff
Willetts and International Test Cricket
by Dan Thomas. Both are great games and probably
more realistic. My intention
was to learn MFC programming (specifically graphics)
by doing an actual project.
My hope is to add ball-by-ball graphical simulation
in upcoming versions.
Game Info:
ODI Cricket lets you play two teams against each
other.
You get to be one of the teams, the computer
the other.
You pick both the teams from a list of predefined
players.
There are about 20 players included from each
of the 9 major cricket playing nations.
The matches are all 50 overs each.
There are no weather or other delay variables
in this version.
When your team bats, you can choose the batting
order and the relative aggression
of each batsman. You also get to choose how aggressive
running between the wickets is.
For each over, the computer will select the bowler
and the bowling and fielding strategies.
When bowling, you select the bowling order from
the preset list of bowlers. You
also determine how aggressive or defensive the
bowlers and fielders are. The computer
will choose the batting order and the batting
team's general strategy.
Currently, there is no online help. If you have
any trouble getting the game up and running,
do send me an e-mail.
How the game works:
The player database contains detailed statistics
for each player.
Many of the playing parameters are dependent
on statistics such as batting averages,
scoring rates, bowling strike rates, bowling
economies etc.
Many others are determined by the game settings
such as the various offensive/defensive
sliders and field settings.
Although each ball is simulated in complete detail
by the computer, the detailed field
settings and ball by ball scoring details are
not available for user control in this version.
Hopefully, once I hone my graphics programming
abilities, these will be available.
Comments, suggestions, likes, dislikes? Please
send me e-mail.