One Day International Cricket Game

README
 
System Requirements:
Windows 95 or Windows NT.  Windows 98 should also work, although I haven't tested it.

General:
Much of the motivation for this game comes from several existing games, especially
Howzat! One Day International by Geoff Willetts and International Test Cricket
by Dan Thomas. Both are great games and probably more realistic. My intention
was to learn MFC programming (specifically graphics) by doing an actual project.
My hope is to add ball-by-ball graphical simulation in upcoming versions.

Game Info:
ODI Cricket lets you play two teams against each other.
You get to be one of the teams, the computer the other.
You pick both the teams from a list of predefined players.
There are about 20 players included from each of the 9 major cricket playing nations.
The matches are all 50 overs each.
There are no weather or other delay variables in this version.

When your team bats, you can choose the batting order and the relative aggression
of each batsman. You also get to choose how aggressive running between the wickets is.
For each over, the computer will select the bowler and the bowling and fielding strategies.

When bowling, you select the bowling order from the preset list of bowlers. You
also determine how aggressive or defensive the bowlers and fielders are.  The computer
will choose the batting order and the batting team's general strategy.

Currently, there is no online help. If you have any trouble getting the game up and running,
do send me an e-mail.

How the game works:
The player database contains detailed statistics for each player.
Many of the playing parameters are dependent on statistics such as batting averages,
scoring rates, bowling strike rates, bowling economies etc.
Many others are determined by the game settings such as the various offensive/defensive
sliders and field settings.
Although each ball is simulated in complete detail by the computer, the detailed field
settings and ball by ball scoring details are not available for user control in this version.
Hopefully, once I hone my graphics programming abilities, these will be available.

Comments, suggestions, likes, dislikes? Please send me e-mail.